When the bad guy makes the hero’s journey difficult.
Let’s say your hero or heroine is a falsely accused fugitive from the law. While on the run, every policeman or government agent is effectively an antagonistic obstacle. This is particularly the case if there is a specific character who represents the state and whose mission it is to catch the heroine. This detective or agent casts out the net to catch the fugitive, using all the instruments of the state at his or her disposal in order to actively thwart the heroine’s escape.
Or maybe your story is about a soldier behind enemy lines on a mission to find and destroy (or steal) the enemy’s new super weapon, or perhaps rescue an important person who has been captured. Any enemy soldiers the hero encounters are, of course, obstacles. One could say that they are external obstacles if they just happen to be there, like a patrol unit. But if there is on the enemy side a character who is aware of our hero’s approach and is actively seeking to stop him achieving his mission, then the soldiers and/or henchmen this character sends out to find the hero are not external obstacles but antagonistic obstacles.
As we have said before, this division into three classes of obstacles – internal, external, and antagonistic – is not cut and dried and need not be followed too strictly. But differentiating between the different kinds of obstacles a hero or heroine must face while designing and planning your story can lead to a more exciting plot, simply because you can disperse the obstacles systematically within the story journey and have all the different kinds of obstacle build up to a great crescendo at the climax. (more…)
Some Points to Ponder.
Should we reassess the success of our storytelling?
The Evolution of Stories
In previous posts we described the evolutionary case for storytelling. There is a point to telling stories, a reason why we do it. Stories have a deep “biological” function. The idea is that the fact that we as a species tell each other stories is an evolutionary adaptation which has increased our ability to survive and thrive on this planet.
And while the argument seems very plausible to us, the description of humans as “the storytelling animal” also seems to us to indicate the typical hubris of our species. By calling ourselves that, we set ourselves apart from the other animals who share our planet, who ostensibly are not intelligent or gifted enough to be endowed with an instinct for narrative.
But who is to say that whales, wolves, or even bees don’t tell each other stories?
If an elephant never forgets, surely their memories are filled with events and occurrences? And who is to say there are no plots and characters in these reminiscences, no themes or motifs in those recollections, no dramaturgy to those pachiderm pasts? (more…)
Some theorists have posited that stories are all about problem-solving. And certainly – as we have seen – problems are at the very core of story. So by giving the audience a chance to vicariously experience protagonists dealing with problems, a story is in effect a sort of playground or simulation where we can experience what potential problems and solutions feel like – but without any real-life consequences.
An important consideration here is cause and effect. In real life, what we experience has so many causes that it is well-nigh impossible to accurately pinpoint them all. We constantly feel the effects, but it’s hard to pinpoint all the causes. Nonetheless, we really like to have explanations for what’s going on, it gives us a greater sense of control over our own lives. As a species, we seek agency, we’re always looking for what caused something to happen, for the why behind things being as they are. We find it very confusing when we don’t know the reason for the events we live through, and we build elaborate mental constructs to explain to ourselves the world as we perceive it. In this context, we sometimes speak of “narratives”.
In stories, every scene must be the result of a preceding plot event. As we have said before, in between each plot event of a narrative you should be able to place the words not “and then”, but “because of that …”. (more…)
Three sorts of opposition, and two things to remember.
Opposition causes conflict
For any character in a story, there may be opponents, not just for the protagonist. So while the protagonist-antagonism struggle may be at the forefront of the story, actually there is a whole system of opposing forces.
Let’s examine how characters in stories work against each other.
- Opposition can come from striving for the same or for opposite ends.
- Opponents can be antagonistic or incidental.
- There are two sorts of opponents, those from without, and those from within.
Same same or different?
An author might take each character at a time and arrange their opponents, which means characters who are either trying to get to the same thing first or whose success in attaining something else would thwart the character’s efforts.
In other words, the opposition (unless it arises by chance, see below) takes the form of either competition or threat. Competition for the same goal: Who will reach the South Pole first? Threat, because the goal of the opponent is opposed to the goal of the other figure: a nature reserve or a hotel complex. Imagine this for yourself using your own example: Your opponents strive for the same goal as you, and if your competitor wins, you get nothing. So your opponents are competing with you for the same goal, for example the same person. Or your opponent wants something completely different from you, and if he achieves that, it means you cannot get what you want. The success of the opponent is therefore a threat to your own well-being.
In either case, the opposition may be … (more…)
In recent years, scientists have been writing books about the reasons why we tell each other stories.
Neurobiologists have discovered that when a person is immersed in a story, their brain patterns are similar to what they would be if that person were actually performing the actions they are reading about or watching. So if a recipient is emotionally engaged in a story, they are essentially “living” it – at least in terms of the brain patterns. The excitement is real, the fear, the empathy, the arousal. See Boyd, 2009, or Gottschall, 2012*.
Simulation
This has given rise to the analogy of the flight simulator.
Stories are everywhere. We create and consume them from an early age. Homo sapiens have done so for millennia – our modern media are a result of our ancient need for stories. We have been telling them to each other ever since we, as a species, have been human. It’s what homo sapiens do. It’s a defining characteristic. What evolutionary biologists call an “adaptation”.
That means there is a reason for us to tell stories: They help us survive. (more…)
How narrative structure turns a story into an emotional experience.
Image: Comfreak, Pixabay
Storytelling is a bit of an overused buzzword. While we are all – by dint of being human – storytellers, how aware are you of the principles of dramaturgy? What exactly constitutes a story, in comparison to, say, a report or an anecdote?
And just to be clear, the following is not a story. It’s an how-to article.
Whatever the medium – film or text, online or offline –, storytelling has something to do with emotionally engaging an audience, that much seems clear. So is a picture of a cute puppy a story? Hardly.
Stories exist in order to create a difference in their audience. Stories always address problems and tend to convey the benefits of co-operative behaviour.
While there simply is no blueprint to how stories work, let’s examine the elements that recur in stories and try to find some patterns.
Who is the story about?
All stories are about someone. That someone does not have to be a person, it can be an animal (Bambi) or a robot (Wall-e). But a story needs a character. In fact, all stories have more than one character, with virtually no exceptions. This is because the interaction between several characters provides motivation, conflict and action.
Moreover, stories usually have a main character, the figure that the story seems to be principally about – the protagonist. It is not always obvious why one character is the protagonist rather than another. Is she simply the most heroic? Is she the one that develops most? Or does she just have the most scenes?(more…)
Reflections on dialectically guided writing, or: Can dialectics help us tell better stories?
Guest post by Richard Sorg.
Prof. Dr. phil. Richard Sorg, born in 1940, is an expert in dialectics. What is that, and what does it have to do with my novel? Well, “All great, moving and convincing stories are inconceivable without the central significance of the contradictions and conflicts that represent the driving energy of movement and development.” This puts us in the middle of dialectics. And of storytelling.
After studying theology, sociology, political science and philosophy in Tübingen, West Berlin, Zurich and Marburg, Richard Sorg taught sociology in Wiesbaden and Hamburg. His book “Dialectical Thinking” was recently published by PapyRossa Verlag. (Photo: Torsten Kollmer)
Ideas that contain a potential for conflict.
Sometimes there is a single but central chord at the beginning of a piece of music, even an entire opera, which is then gradually unfolded. Its inherent aspects, harmonies and dissonances emerge from the chosen, sometimes inconspicuous beginning, undergoing a dramatic, conflictual development, so that a whole, complex story emerges at the end of the path of this simple chord after its unfolding. This is the case, for example, with the so-called Tristan chord at the beginning of Richard Wagner’s opera “Tristan und Isolde”, a leitmotif chord that ends with an irritating dissonance.
The beginning of a story is sometimes an idea, an idea which you may not know how to develop. But some such ideas or beginnings carry a potential within them that is capable of unfolding and which holds unimagined development possibilities. ‘Candidates’ for viable beginnings – comparable to the dissonant Tristan chord mentioned above – are those that contain a potential for conflict or contradiction within. But it can also be a calm with which the matter is opened up, a calm that may then prove to be deceptive. We also find something similar in some dramas, for example with Bertolt Brecht.
And with that, we are already in the middle of dialectics. (more…)
Conflict is the Lifeblood of Story.
In real life, conflict is something we generally want to avoid. Stories, on the other hand, require conflict. This discrepancy is an indicator of the underlying purpose of stories as a kind of training ground, a place where we learn to deal with conflict without having to suffer real-life consequences.
In this post we will look at:
- An Analogy
- Archetypal conflict in stories
- Conflict between characters
- Conflict within a character
- The central conflict
Along with language (in some form or other, be it as text or as the language of a medium, such as film) and meaning (intended by the author or understood by the recipient), characters and plot form the constituent parts of story. It is impossible to create a story that does not include these four components – even if the characters are one-dimensional and the plot has no structure. However, it is formally possible to compose a story with no conflict.
It just won’t be very interesting.
In terms of narrative, conflict is presented as a series of confrontations of increasing intensity. If there are no confrontations – no battles of wits or fists, no crossing of swords or sparring with words – there is little to hold the audience’ attention. To create confrontations, there must be at least a of conflict of interest between the characters.
Conflict does not occur at particular points in a story. It permeates the whole of it. It expresses the values transported by the story’s theme. It creates at least two options of choice, both of which must appear to some extent reasonable and justifiable to the protagonist, particularly at the moment of crisis.
(more…)
The seven elements of every line of dialog in a story.
Dialog enlivens stories. But dialog in stories is very different from real spoken language. It conveys information that the audience needs to know in order to understand the story as well as the characters – the one speaking the lines as well as the one reacting to them.
There is the rule of thumb that it’s better for the author to use action to explain things or move the plot forward than dialog, at least in film. Certainly, when the author makes characters say things solely to convey some bit of knowledge to the audience or reader, the lines tend to feel false. That’s a form of exposition, explanatory stuffing. If in doubt, leave it out. You’ll be surprised how much the audience understands even without explanations.
On the other hand, Elmore Leonard noted how readers don’t usually skip dialog. People like dialog. Dialog can be exciting. Dialog can be action. So authors had better know how to write it.
Here are seven things you ought to consider about every single line of dialog you put into your characters’ mouths. We’ve created this free table to help you. Feel free to download, use and share it.
1
If you’re writing(more…)
Stories need characters. What the characters do creates the plot.
With a well-rounded cast of characters, the plot will almost take care of itself. A story gets energy from the dynamic that occurs between the all the characters in it. The interaction between the characters is fueled by contrast, motivations, and conflict. Put a bunch of characters in a room – i.e. on a stage, between the covers of a book, between the first and last shots of a movie – and the plot is likely to emerge on its own. As long as there are contrasts between the characters and their motivations, conflict will arise.
So how does an author cast the characters that bring the story to life?
First of all, one character is rarely enough. Almost all stories need several characters. Even Robinson Crusoe couldn’t hold out alone. It’s the interplay between characters that creates interest. For interplay, read conflict.
Conflict in storytelling does not mean fights and battles. It means a conflict of interests.
Characters become characters because they have interests. Their interests make them do what they do, and this doing is what drives the plot.
What does that mean?
It means characters are motivated. They(more…)